Xbox boss Phil Spencer shared some details about the recent performance of the company’s subscription service Xbox Game Pass, which allows users to access a significant library of games for a monthly fee, not unlike video streaming services, Netflix.
Speaking at the WSJ Live event, and as transcribed by The Verge journalist Tom WarrenSpencer said Xbox Game Pass was a profitable venture for the company, reportedly contributing to 15% of gaming revenue.
In the same breath, however, Spencer also noted that the growth in the use of the Xbox Game Pass service on consoles – Xbox One, Xbox Series S and Xbox Series X – began to slow, “mainly because once you” you reached everyone in console, who want to subscribe’, he said.
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However, the use of the service on PC is apparently growing quite significantly – PC Game Pass includes several PC-only games in addition to the console offering, although users have the option of accessing both services with an “Ultimate” subscription.
Spencer noted that Game Pass growth on PC is seeing incredible growth. Microsoft CEO Satya Nadella stated days earlier that “PC Game Pass subscriptions increased 159% year over year,” according to VGC.
The Ultimate subscription, in addition to providing console and PC versions of the service, also allows users to stream a selection of games via the cloud without actually downloading game software – whether that’s to a PC, console, tablet or smartphone.
Nadella said that “more than 20 million people have used the service to stream games so far.”
Earlier, it was reported that Microsoft earned 2.9 billion US dollars in revenue from Xbox Game Pass in 2021.