Dwarf Fortress will probably never be done with its quest to simulate (almost) all of existence (opens in a new tab)but it is to be completed with a major milestone: launch on Steam. The graphical version of the deepest simulation of the PC is released on Steam on December 6 (opens in a new tab)complete with beautiful witty art that we’ve watched progress over the past two years, a completely reworked user interface, and beautiful acoustic music.
This release will include the main Fortress mode, where you grow and manage a community of dwarves and try to survive vicious elf attacks and underground water flows, as well as the Legends mode, which essentially generates an entire world and story for you to peruse. The launch of Steam will be no includes an Adventure mode, however, which is a kind of roguelike D&D that puts you in control of individual adventurers instead of managing a colony simulation.
“Bay 12 Games continues to work hard to make sure these modes are the best they can be when they arrive on Steam & Itch and will continue to communicate with the community as more updates become available,” said the press release announcing the release date of the 6th of December According to the Steam page, the unique UI for Adventure mode will require several months of additional work. Once that’s finally done, the devs will continue working on Dwarf Fortress’ next big update: a long-in-the-works procedural magic and myth system.
Developers Tarn and Zach Adams and publisher Kitfox noted that some final details are still up in the air pre-launch:
“We’re not quite sure if we’ll have Arena mode or Steam Workshop integration or Classic mode at launch, but we know they’re all very close and already partially working,” they wrote on Steam. “Those three things might end up at launch or they might end up being patched in the weeks after. In the months after launch, we have more graphics that we want to add. We’d like specific graphics for more plants (evergreen, real world plants , etc), for example, and we’d also like to include images for baby animals instead of just scaling down the adult versions. Kittens and red panda cubs and giant eagles!”
As I emphasized recently, the tutorial (opens in a new tab) launching with the new Steam version looks like it will make the notoriously impenetrable game much more accessible, and its new mouse-friendly menus should go a long way as well. I hope everyone who played RimWorld—which was heavily inspired by Dwarf Fortress—give it a try. It will be $30 when it launches.