Gotham Knights arrived with, well, a little whine. The Arkham series spin-off, which casts you as four of Batman’s sidekicks after the Dark Knight’s apparent demise, is generally lackluster, but that certainly hasn’t been helped by a host of ongoing PC issues.
The first patch for the game has arrived, which doesn’t address these, but makes a bunch of tweaks and for unknown reasons removes Denuvo, the anti-piracy technology loved by gamers everywhere. This seems odd but it’s something we’ve seen before with other titles that launch running Denuvo (or one of the equivalents) then remove it after that initial sales period has passed.
Other fixes include graphical issues, control issues, and rather amazingly “Invincible enemies playing a ‘meditating’ animation will no longer appear in crimes.” I mean, I would have liked to see that: might have made the experience better.
The full patch notes are below:
- Invincible enemies playing a “meditating” animation will no longer appear in crimes.
- Various UI issue fixes.
- Fixed issues caused by graphics settings not being applied properly.
- Various localization fixes.
- Fixed various specific keyboard/mouse input issues.
- Collaborative: Fixed an issue that prevented being able to join with friends via invitations.
- Stability: Various crash fixes throughout the title, most notably during the “free the scientists” battle from STAR Labs and the Harley Quinn Hospital Boss Fight.
- Fixed an AMD specific crash related to shadows.
- Known Issues: There may be some compatibility issues with Nvidia Ansel that we are still investigating for this patch.
As for the performance issues, the official account says only that “The team is working on a bigger Patch to improve performance overall and give you the best experience.”
There’s more to come from Gotham Knights, with the big promise being the arrival of four-player co-op at some point. Whether that’s able to save this version of Gotham is a cliffhanger that we can probably already guess the answer to.