[ad_1]
Intercept Games was founded in early 2020 (opens in a new tab) to assume control of the development of Kerbal Space Program 2, which until that point had been in development at original Kerbal studio Star Theory Games. At the time, it seemed almost like a direct name change, as “key members” of the Kerbal 2 team including former Star Theory studio head Jeremy Ables, creative director Nate Simpson, and executive producer Nate Robinson all moved to Intercept to continue working on. the game
However, the process has not gone perfectly smoothly since then. At the time, Kerbal Space Program 2 was scheduled to be released sometime before March 31, 2021, but after multiple delays it is now expected to be released by early 2023. (opens in a new tab). It also recently emerged that while Intercept Games was formed specifically to work on Kerbal 2, it also has another game on the way.
That project, according to Take Two job listing (opens in a new tab), is “an unannounced stylized science-based adventure game.” The listing says applicants must have a “passion for space exploration, rocketry, world-building and related entertainment media,” and will be responsible for (among other things) “translating.[ing] the game’s visual design language into explorable worlds.” Experience creating or working on “fully spherical planets,” and with Unreal Engine, Gaea (which is a terrain designer), World Creator, or World Machine, are good extra skills to have.
Those details sound a lot like they are for a role working on KSP2, and it’s possible that’s the job—the list doesn’t specify. Some of the other Private Division job listings, however, specify that they are for KSP2, which could be taken as a sign that this one is for something else.
Regardless, what’s notable is simply that Intercept is working on something else—perhaps a Kerbal spinoff of some sort (“stylized sci-fi adventure” would certainly fit that bill) or perhaps something completely original. And that, naturally, might lead one to wonder what impact, if any, this new project has on Kerbal 2.
One user in this September thread on the Kerbal forums (opens in a new tab), where the listing was first noticed, speculated that the listing could indicate that Kerbal 2 is far enough along that Intercept can afford to start moving developers on to other things; another suggested that it may have played a role in Intercept’s struggles to finish the game it was formed to create.
I have reached out to Private Division for comment and will update if I hear back.
[ad_2]
Source link