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Tired of looking at your 5 by 2 inch screen to play Android mobile games? Well, on Tuesday, Google’s Android Developers blog announced that the company is launching a new beta for a platform that will allow users to play their Android games on PC.
The company already launched its beta for the Google Play Games launcher in January, although it limited the product to a few Asian markets such as Korea, Hong Kong, Taiwan and Thailand. Oh, and Australia too. Now the developers are opening it up to players in Western markets, including the US, Canada, Mexico and Brazil, as well as the Philippines, Indonesia, Malaysia and Singapore. People can sign up for the beta here.
The 85 games on the Google Play Games beta platform include [1945AirForceCookieRun:Kingdom[1945AeraFortoCookieRun:Regnoand Evony: The Return of the King. In the release, the company said the minimum specifications required are a PC with Windows 10 or 11, an integrated graphics card and a 4+ core CPU. On the Google Play Games page however, the company claims that users need a solid state drive with 10GB of available storage space, 8GB of RAM and an Intel UHD Graphics 630 GPU or comparable. The ram and solid state requirements are surprising, especially considering how many non-desktop gamers might be running much older PCs or laptops that don’t have access to even those relatively minimal standards. HDD users are out of luck, although perhaps the requirement for an SSD is to ensure that PCs running these games will have more parity with phones.
The platform itself seems to be similar to many other game launchers, such as the Epic Games Store or GOG Galaxy. Users can browse games, buy them and install them on the desktop. The games should be compatible with keyboard and mouse.
“Our broader goal continues to be to meet players where they are and give them access to their games on as many devices as possible,” Google Play Games director Arjun Dayal wrote in the blog post. He further wrote that the main hope is that players will be able to sync progress between devices.
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Because it receives little attention in the wider gaming industry, the mobile gaming market remains one of the biggest drivers for major companies, and has recently become a larger part of the marketing strategy of many major technology companies. Microsoft recently told the UK in a regulatory filing that it want to create their own Xbox mobile gaming app, thanks in part to its pending $68.7 billion acquisition of Activision Blizzard. The company revealed that it sees mobile gaming as by far the biggest driver of gaming revenue, more than both PC and console sales combined.
Microsoft, for its part, is also working in particular to bring Android games to PC, specifically Windows 11, thanks to a partnership with Amazon for list the apps in the Amazon Appstore. Microsoft was constantly updating his page describing the Windows Subsystem that makes these Android apps compatible with Windows 11. The feature is still in a kind of beta, although Microsoft labeled it as “preview”. Gizmodo has its own guide for those curious enough to try putting Android apps on their computers.
So, as far as Google’s initiative may be trying to catch up with Microsoft’s own, rather modest efforts to bring Android games to other devices, the company may be trying to make up for its own, recently deceased. Google Stadia. In September, the company announced it was axing its game streaming platform, saying it simply hadn’t gained enough “traction.”
Not to mention, more and more companies are coming out with devices that claim they’ll let you play your mobile games in a much more comfortable way than sticking to your thin rectangle while you’re crammed on a cramped subway. Logitech has its own A Steam Deck-like platform promising Android gaming supportand Verizon and Razer have a a similar type of device in the works.
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