10 Nostalgic PC Games That Deserve a Console Remake | Biden News

10 Nostalgic PC Games That Deserve a Console Remake

 | Biden News

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Konami and Bloober Team recently revealed information for their upcoming Silent Hill 2 remake, which joins other in-development remakes of successful horror games such as Resident Evil 4 and Dead Space. Remakes are certainly nothing new to the realm of video games, but they can serve a purpose beyond simply letting players jump into a polished version of a classic; in some cases, remakes can bring amazing games to audiences who never had the chance to play them due to system limitations. PC gaming allows gamers to enjoy unparalleled visuals and performance, the platform boasts the best backwards compatibility, and digital distribution services like Steam have been the ideal home for aspiring indie developers, but there are various reasons that prevent some people from gaming on them.


RELATED: 10 Worst PC to Console Ports, Ranked

PC gaming can be a huge bummer because even having all the specs doesn’t guarantee the game will even work. As an alternative, many consumers are turning to the convenience of console gaming. Unfortunately, there are a lot of classics that they miss, and it would be nice if they could make their way to other platforms with remakes or re-releases.

The Neverness was a quirky stop-motion graphic adventure title that tasked players with navigating a mysterious world and solving numerous puzzles. The game’s presentation shined with vivid hand-animated visuals and an excellent musical score by Terry Scott Taylor. The game saw a PlayStation port in Japanese territories only, as well as a platform continuation in the form of Skull monkeys.

The crowdfunded adventure title Armikrog was intended as a spiritual successor, but fell short due to many bugs, an undercooked story and frustrating puzzles. Additionally, EA has yet to re-release the original title for modern machines, making it one of many older games that can no longer be played.

9/10 Claw Represented A Kid Friendly Deviation From Monolith

Monolith’s sophomore outing deviated from their bloody M-rated debut title to deliver a kid-friendly comics platformer. From its animated cutscenes to its highly detailed sprites, Talon’s performance is impressive. Although the platform mechanics are quite rudimentary, they still satisfy with clever level design and responsive controls.

A 3D sequel was in development (as revealed by a game engine demo, viewable on YouTube) but was canceled due to copyright issues with WizardWorks. The rights were then sold, but the sequel later turned into a new IP, Nikita: The Mystery of the Hidden Treasure. Even more unfortunate, the original game has yet to be re-released or made playable on modern machines. 2D platformers generally work better with controllers than a keyboard, so a console port would be a treasure to be plundered.

8/10 The Curse Of Monkey Island Is The Only PC Exclusive Game In The Series

Curse of Monkey Island was the first episode not to be worked on by Gilbert, Shafer, and Grossman, but it still maintained the same level of quality as the first two entries. Everyone else Monkey Island transmission saw a console port at one point, with Curse serving as a glaring omission.

RELATED: 10 Best Puzzles In The Monkey Island Series, Ranked

It’s a shame because it was the first game in the series to incorporate voiceovers, and it was the debut of fan-favorite character Murray. That of Curse Hand-drawn art and animation look just as great as they did in 1998, and the addition of real instruments has breathed new life into the series’ soundtrack.

7/10 Comfort Heroes Must Still Seek Glory

The Pursuit of Glory series differed from Sierra’s other adventure franchises by incorporating elements of RPGs such as player classes, character customization, and leveling up. Quests had completely different solutions depending on what class players chose, making it impossible to see everything the game had to offer on just one playthrough.

Even better, players could import their hero’s save data in later installments – years before other RPGs like Bioware’s classic. Mass effect a series Like ports of classic like Monkey Island proved, console versions of this genre can work. A console port would even match the game’s real-time combat sequences, forgoing the intense clicking in favor of button mashing.

6/10 Wing Commander II Hasn’t Ventured Outside of PCs Yet

Origin’s second expedition into the war with the Kilrathi was a step closer to realizing the more cinematic ambitions of the series with more complex cutscenes, co-pilots with individual personalities, and fully expressed dialogue. The game’s high emphasis on story paved the way for the third and fourth entries, which boasted the likes of Mark Hamill, John-Rhys Davies, and Malcolm McDowell.

Unfortunately, while many of the Wing Commander games saw releases on consoles, II was left grounded. Each entry pushed the boundaries in flight-based gaming and could benefit from a remaster.

5/10 Conzo Players Still Must Draw Blood

Monolith’s debut title blood shared the same genre, engine, and emphasis on pop culture references as that of 3D Realm Duke Nukem 3D. Players were placed in the boots of newly resurrected cowboy cult member Caleb as he pulled more than his fair share of the red stuff with Tommy guns, voodoo dolls, and countless other weaponry.

The game paved the way for further horror-themed first-person shooter and melee franchises from the studio, such as FEAR. and condemned. While Duke Nukem and Shadow Warrior saw iterations on consoles, Caleb remained in the realm of computers. The game was remastered as Blood Fresh Supplybut it is yet to be released on consoles.

4/10 Sam & Max Hit The Road Is The Duo’s Only PC Exclusive

Sam & Max Hit the Road was another side graphics adventure from the studio behind Monkey Island, Day of the Tentacleand Zak McCracken. After LucasArts canceled the game’s intended sequel and fired its adventure game staff, many former members went on to form their own studio – Telltale Games.

RELATED: 10 Best LucasArts Adventure Games, Ranked

Eventually, this newly formed company would acquire the rights to the crime-fighting duo and make it their own Sam & Max titles While some of the Telltale games have seen remasters for multiple platforms, such as the Nintendo Switch, Hit the Road was locked in the Disney vault.

3/10 Thief II Hasn’t Stolen Console Gamers’ Hearts Yet

First-person perspectives rarely work well with platforming and stealth, but Glass Studio’s does Thief games found a satisfactory and pragmatic solution with the Gem mechanic. Players could get an indication of how lit up Garret was by looking at the gem at the bottom of the screen.

Levels were large and partial with tons of loot to steal and optional challenges to clear, adding a level of replayability not seen in other stealth games. While the third game further found its way to consoles, the best entries of the Thief series remained only computer thefts.

2/10 Prince of Persia 2 The Shadow And The Flame Deserves A Prince Remake

Shadow and the Flame was much more ambitious and difficult than its predecessor. Instead of being confined to the palace dungeons, the Prince’s second quest took him to several exotic locations filled with more cunning dangers and enemies. Unfortunately, Titus absolutely butchered the title in its SNES port.

A PC-perfect port of the game was an unlockable extra in the Xbox edition of Sands of Time. On top of that, this classic has been wrapped in the aforementioned sands for far too long and isn’t even available on major distribution platforms like Steam or EGS. A remake of the game was later released, but it was little more than a bargain bin mobile game unbecoming of the Prince’s legacy.

1/10 Fallout 1 & 2 Remain As Whimsical As Ever

Black Isle Studio’s post-apocalyptic RPG titles make up two of the most immersive and well-written games of all time. Brilliantly juxtaposing a harsh and desolate world with elements of dark comedy, Fallout’s world was home to several fascinating characters that could be conversed with or even destroyed.

While all the titles after Bethesda’s acquisition of the series were released on several consoles and are easily playable today, the first two remained exclusive to PC and Mac. Although it would be a huge undertaking to streamline the game’s interface and make it work on a standard controller, it would introduce a new generation to two classics.

NEXT: 10 Mistakes That Still Haunt The Fallout Series

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