![The Sims 5 is codenamed Project Rene, at least a ‘couple’ of years away
| Biden News The Sims 5 is codenamed Project Rene, at least a ‘couple’ of years away
| Biden News](https://cdn.mos.cms.futurecdn.net/MkuBBbGBHDNTsdnDaZ2dvA-1200-80.jpg)
[ad_1]
Electronic Arts didn’t announce The Sims 5 during today’s Behind The Sims Summit livestream, or at least not in so many words. It still describes the next Sims game as “the future of The Sims”, but gave it a working title: “Project Rene”.
Lyndsay Pearson, EA’s vice president of franchise creative for The Sims, called Project Rene during the livestream “the next-generation Sims game and creative platform,” before showing a glimpse of some of the editing tools and cross-platform play.
The next Sims game looks like it will bring back an expanded version of the Create-A-Style tool from The Sims 3. I’m thrilled because that’s basically the thing I want from The Sims 5. Maxis has shown how the individual. pieces of furniture can have a chosen pattern, material, custom colors, and even modular pieces such as different couch supports or headboards. Oh, and it looks like you can rotate some objects on the Z-axis (sofa cushions, in the video shown), which Sims 4 players can only do in a popular fashion.
It also looks like it will allow you to collaborate with friends by sharing designs more directly than you can with the current Sims Gallery, which is notorious for being a pretty clunky way to trade creations.
In its blog post about the livestream, Maxis says, “players will have the choice to play alone or collaborate with others, and will have the ability to play their game across supported devices,” referring to the live decorative editing between desktop and mobile shown during. the show The “collaborate” bit is less clear. Max could may be planning full multiplayer of some sort, but so far hasn’t been specific about the scope.
Pearson explains that Project Rene, whatever its real name ends up being (“Sims Infinite,” or maybe just “The Sims”?), is still a few years away.
“Over the next two years we will continue to share updates with all of you about Project Rene.” Pearson says. “We’ll be sharing in-progress, research, previews and behind-the-scenes content, as well as starting to open up early access to Project Rene software to small groups over time.
“This is very early days for us and we’ve never shared information about our games years before they launch to the world, but we’re so excited to take you on this journey.”
[ad_2]
Source link