For fans of the Legend of Heroes series, the release of Trails of Zero it’s a dream come true. The long-awaited title bridges the gap between the Paths in the Sky trilogy and the Trails of Cold Steel quartology First launched as a Japan-only title on the PlayStation 4, PSP, and Vita, Trails of Zero was only accessible to players through fan translations
The best of these translations was by a team called Geofront. The translation was so well done that its publisher NIS America used it as the basis for the official western edition. Depending on which system players choose to play the game, they may find that there are quite large differences.
Platform Versions Explained
There are important differences between ports of Trails of Zero. However, it is worth noting that the most important factors, such as the story, remain unchanged. With this in mind, whatever version players decide to get, they will still get the full one Trails of Zero experience That being said, it is worth explaining the differences and reasons behind the differences between the ports.
The PS4 Version
The PS4 version is actually a port of the remastered one Zero no Kiseki: Evolution. This version launched two years after the PSP version and included upscaled visuals and voice acting. As a result, PS4 owners will get a direct port of the PS Vita version. It’s a straight port, but the character designs look clean, and the animations during Trails of Zero‘s battles still look more than useful on a big screen. In the options menu, the PS4 version allows players to select the high speed mode and assign it to the L2 or R2 button.
The PC And Switch Versions
Tomos Durante’s PH3 studio handled the PC and Switch ports of Trails of Zero. These versions include several quality of life improvements and superior graphics that surpass HD upscaling. The image comparisons are below for a better understanding of the differences.
The textures are better in everything from the cobblestones to hanging signs outside shops. There is also a noticeable difference in the shadows and lighting. Both react more naturally on the PC / Switch than on the PS4. Another great feature allows players to repeat conversations by pressing the RZ on Switch or the R2 button on the Steam Deck and compatible controllers.
The Switch High speed mode is activated by pressing the LZ/L2. In the System options, players can even fine-tune the speed of the battle and on the field. Under the graphical menu, FXAA Anti-Aliasing can be turned on or off, Character Glow can be adjusted, and Dynamic Shadows can be turned on or off.
Unfortunately, it doesn’t look like the updates for the PC and Switch versions will make it to the PS4 via patch. However, PS4 owners still get an outstanding JRPG with the same content. While it is true that the visuals look cleaner, there is an argument that they are too clean. The cobblestones have a more natural look on PS4, and some colors have lost their depth in the update. anyway, Trails of Zero is the same from both a narrative and gameplay aspect.
Trails of Zero is available now for the PC, PS4 and Switch.
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