Sackboy: Big Adventure PC patch addresses shadow compilation issues | Biden News

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Sackboy: A Big Adventure is the latest Sony published game to find its way to the PC platform. Unfortunately, not only was the game met with lukewarm commercial enthusiasm, but the PC port also suffered from some major performance issues, leading to a less-than-stellar experience. Fortunately, a new patch seems to have solved this frustrating problem.

Sackboy: Big Adventure on PC offered a good port with added features and graphics options, taking what was already a good-looking game and making it even more visually pleasing. Unfortunately, the gaming experience on PC was severely hampered by constant stuttering caused by Shader Compilation – making the game unplayable for some.

Fortunately, a new update fixed this and more, with the team at Sumo Digital saying “We’re absolutely thrilled to see so many new faces join Sackboy and the rest of the Craftworld community! Releasing Sackboy: Big Adventure on PC is a big leap for us and we just wanted to say that we sincerely appreciate all of your reviews, comments and reports you’ve posted so far. Our team has been monitoring your feedback since launch and we’re continuing to work on patch updates that will seek to address reported issues and bring exciting new Costume & Emote content to Sackboy: Big Adventure.”

With that, the short but significant list of changes is as follows:

With Shader Compilation stutters now fixed, hopefully PC gamers will be able to experience Sackboy: Big Adventure as intended. While not the most impressive game in the world, there’s a lot of fun to be had, and as such it’s encouraging to see that the game is now in a much more playable state.

KitGuru says: Have you bought a Sackboy? Do you notice shader compilation stuttering in games? Let us know below.

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