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While Forza Horizon 5 shipped with ray tracing, it was only present in the Forza Vista mode and not while actually playing the game. That will soon change. Alongside Forza Horizon 5’s second expansion, Gameplay will also add ray-tracing support for racing and free-roaming.
So far, it appears that only the PC version of the game will receive ray tracing while playing. This will be RT reflections, with the Ultra preset offering half resolution reflections and the extreme preset offering full resolution reflections on your car.
In Photo mode, RT support is expanded, so you’ll see full-res reflections on all cars in a scene on both the Ultra and Extreme presets. Forza Vista offers RT reflections starting with medium graphics settings.
In addition to ray tracing, Playground also brings Nvidia DLSS and DLAA, as well as AMD FSR 2.2, which should help users get a performance boost.
KitGuru Says: It’s kind of weird that RT isn’t coming to the Xbox version, though I’m not sure how much it will add to the game anyway. Right now, Forza Horizon 5 already looks amazing, so the RT update will probably be minor.
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