A week after launch, Gotham Knights developer Warner Bros. Montreal has released a new update for the game that aims to improve performance issues on PC, with a PS5 and Xbox Series X|S patch coming soon. This is a small patch, but a larger update will follow it as the studio looks to add “a mix of needed fixes that have appeared since launch” for the game, specifically frame rate stability on consoles.
“The team is working on a bigger patch to improve performance overall and give you the best possible experience,” the developer tweeted. “For console users, we specifically aim to address challenges with frame rate stability.”
The team is working on a bigger Patch to improve performance overall and give you the best experience. For console users, we specifically aim to address challenges with frame rate stability. (6/7)
– Gotham Knights (@GothamKnights) October 26, 2022
For the PC patch, issues related to user interface bugs, graphics settings not being applied properly, and various hard crashes have been resolved. The STAR Labs mission suffered from some breaking bugs in particular, some of which also appeared during Harley Quinn’s boss fight in the Gotham hospital level. You can find the short deacon notes below.
Gotham Knights patch notes for October 26th
- Invincible enemies playing a “meditating” animation will no longer appear in crimes.
- Various UI issue fixes.
- Fixed issues caused by graphics settings not being applied properly.
- Various localization fixes.
- Fixed various specific keyboard/mouse input issues.
- Fixed an issue that prevented being able to join friends via invitations.
- Various crash fixes throughout the title, most notably during the STAR Labs “free the scientists” fight and the Harley Quinn Hospital Boss Fight.
- Fixed an AMD specific crash related to shadows.
- There may be some compatibility issues with Nvidia Ansel that we are still investigating for this patch
Gotham Knights has received mixed reviews since it launched, with the game’s loot system, graphics and harsh 30fps locking on current-gen consoles being singled out for criticism. “Gotham Knights takes the Arkham blueprint and reimagines it as a loot-fighter, often feeling similar, but where it’s different, it’s worse,” Mark Delaney wrote in GameSpot’s Gotham Knights review. “While the new guard is fine from a narrative standpoint, the game systems built to serve their 30-hour campaign to reclaim Gotham let the team down.”
If you can look past these flaws, there’s still a solid sandbox to play with here. To get started, you can check out features like Gotham Knights tips for beginners and how Gotham Knights co-op works.
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